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New mdickie games
New mdickie games






new mdickie games
  1. #New mdickie games pro
  2. #New mdickie games Pc
new mdickie games

#New mdickie games Pc

So I was always making my own card games and dice games with those wrestling toys and the minute I got my hands on a PC around 1998, that just became a natural extension, a natural outlet, for the same creativity. So how did that passion for wrestling and passion for games then evolve into you developing games yourself?

new mdickie games

Totally! There’s clearly a lot of inspiration from those games in your development.

new mdickie games

But it was a good education though, I consider it a good education that set me up to go off on my own.

#New mdickie games pro

Then we’re talking about the N64 era and I discovered Virtual Pro Wrestling and even the WWF War Zone, I quite enjoyed that one, and WWF Attitude – I got really excited about that one.īy the time I was making my own games, it kind of became background noise because I was so busy with my own project you can’t possibly indulge it that much and it just quietly disappeared into the background. Then I discovered Fire Pro, which had a little bit more depth, and I discovered Japanese wrestling through that. So starting with WWF WrestleMania for the Super Nintendo, then the Royal Rumble. Yeah, I played all of them religiously as and when they came out from 1990 onwards. So when you were a fan growing up, did you play a lot of the wrestling games when you were younger? That always subconsciously fascinated me as a child and then as an adult, I thought, ‘OK, what’s going on here?’ That actually interests me more than the actual in-ring product, is how did they come to those decisions in the first place. Now I’m playing with virtual toys but it’s the same spirit. But if you look back on it 30 years later, it’s actually a pretty good preview of what I ended up doing for a living. I mean, even when I was a kid I didn’t realise it, I would book my own shows with the Hasbro WWF figures, I didn’t realise what I was doing at the time. Is that where the inspiration for the booking simulation element of your games comes from then? I was really fascinated by what goes on behind the scenes and things like that and that never went away. I fell out of love with it in the middle of the 1990s, pretty much like everybody else, and then I came back in the Attitude Era in 1998 as an adult and I appreciated it for the political reasons. Then from there, I developed an appreciation for people like Bret Hart. Somebody pulled out a wrestling card of the Ultimate Warrior and I just thought, ‘What is this? Who is this guy? Why is he dressed like that?’ This larger than life superhero that’s actually a real person and then him and Hulk Hogan got me into checking it out and what it was all about. I can remember the exact day in the playground of school when I was 10 years old in 1990. How did you first become a wrestling fan? Do you have a specific memory of the first time you saw wrestling? Before we dive into you as a developer, I want to take a step back and ask about you as a wrestling fan in general.








New mdickie games